
ExtShooter
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* kinect: Either the sdk or the kinect windows runtime has to be installed! | * kinect: Either the sdk or the kinect windows runtime has to be installed! | ||
- | |||
**[http://go.microsoft.com/fwlink/?LinkID=247938 kinect sdk v1.5 (v1.0 also works)] | **[http://go.microsoft.com/fwlink/?LinkID=247938 kinect sdk v1.5 (v1.0 also works)] | ||
**[http://go.microsoft.com/fwlink/?LinkId=253187 kinect windows runtime v1.5] | **[http://go.microsoft.com/fwlink/?LinkId=253187 kinect windows runtime v1.5] | ||
* XNA | * XNA | ||
- | [http://www.microsoft.com/en-us/download/confirmation.aspx?id=20914 xna framework 4.0] | + | **[http://www.microsoft.com/en-us/download/confirmation.aspx?id=20914 xna framework 4.0] |
=== Release 1 === | === Release 1 === |
Revision as of 15:10, 12 June 2012
Contents |
Shooter
Download
Necessary software:
- kinect: Either the sdk or the kinect windows runtime has to be installed!
- XNA
Release 1
Minimal requierments
- A pc or laptop running the server application
- one kinect
- two android devices with the same version of the game
- a non-enterprise, non-ad hoc network the android devices and the pc are connected to
Software requirements
- Microsoft XNA Framework 4.0
- Kinect SDK 1.0
- Microsoft Windows 7, Microsoft Windows Embedded Standard 7 or Windows 8 Developer Preview (desktop applications only).
Hardware requirements
To use a Kinect for Windows sensor you will need a PC with the following:
- 32 bit (x86) or 64 bit (x64) processor
- Dual-core 2.66-GHz or faster processor
- Dedicated USB 2.0 bus
- 2 GB RAM