
ExtShooter
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(Created page with '== Shooter == === Minimal requierments === * A pc or laptop running the server application * one kinect * two android devices with the same version of the game * a non-enterpri...') |
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* a non-enterprise, non-ad hoc network the android devices and the pc are connected to | * a non-enterprise, non-ad hoc network the android devices and the pc are connected to | ||
- | + | ==== Software requirements ==== | |
+ | * Microsoft XNA Framework 4.0 | ||
+ | * Kinect SDK 1.0 | ||
* Microsoft Windows 7, Microsoft Windows Embedded Standard 7 or Windows 8 Developer Preview (desktop applications only). | * Microsoft Windows 7, Microsoft Windows Embedded Standard 7 or Windows 8 Developer Preview (desktop applications only). | ||
+ | |||
+ | ==== Hardware requirements ==== | ||
+ | |||
+ | To use a Kinect for Windows sensor you will need a PC with the following: | ||
+ | |||
* 32 bit (x86) or 64 bit (x64) processor | * 32 bit (x86) or 64 bit (x64) processor | ||
* Dual-core 2.66-GHz or faster processor | * Dual-core 2.66-GHz or faster processor |
Revision as of 14:29, 8 June 2012
Contents |
Shooter
Minimal requierments
- A pc or laptop running the server application
- one kinect
- two android devices with the same version of the game
- a non-enterprise, non-ad hoc network the android devices and the pc are connected to
Software requirements
- Microsoft XNA Framework 4.0
- Kinect SDK 1.0
- Microsoft Windows 7, Microsoft Windows Embedded Standard 7 or Windows 8 Developer Preview (desktop applications only).
Hardware requirements
To use a Kinect for Windows sensor you will need a PC with the following:
- 32 bit (x86) or 64 bit (x64) processor
- Dual-core 2.66-GHz or faster processor
- Dedicated USB 2.0 bus
- 2 GB RAM