
ExtShooter
From ARpraktikumSS12
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* kinect: Either the sdk or the kinect windows runtime has to be installed! | * kinect: Either the sdk or the kinect windows runtime has to be installed! | ||
- | **[http://go.microsoft.com/fwlink/?LinkID=247938 | + | **[http://go.microsoft.com/fwlink/?LinkID=247938 Kinect SDK v1.5 (v1.0 also works)] |
- | **[http://go.microsoft.com/fwlink/?LinkId=253187 | + | **[http://go.microsoft.com/fwlink/?LinkId=253187 Kinect Windows Runtime v1.5] |
* XNA | * XNA | ||
**[http://www.microsoft.com/en-us/download/confirmation.aspx?id=20914 xna framework 4.0] | **[http://www.microsoft.com/en-us/download/confirmation.aspx?id=20914 xna framework 4.0] |
Revision as of 15:29, 12 June 2012
Contents |
Shooter
Download
Necessary software:
- kinect: Either the sdk or the kinect windows runtime has to be installed!
- XNA
Release 1
The download is only accessible with credentials!
How to..
.. setup the application
First install the XNA
Minimal requirements
- A pc or laptop running the server application
- one kinect
- two android devices with the same version of the game
- a non-enterprise, non-ad hoc network the android devices and the pc are connected to
Software requirements
- Microsoft XNA Framework 4.0
- Microsoft Windows 7, Microsoft Windows Embedded Standard 7 or Windows 8 Developer Preview (desktop applications only).
- kinect
- use the kinect for windows sdk if you want to use xbox 360 kinect sensors. the kinect for windows runtime only works with "Kinect for Windows" sensors
Hardware requirements
To use a Kinect for Windows sensor you will need a PC with the following:
- 32 bit (x86) or 64 bit (x64) processor
- Dual-core 2.66-GHz or faster processor
- Dedicated USB 2.0 bus
- 2 GB RAM